| Item | Weapon Type | Cost |
|---|---|---|
| Pristine Edge | Slashing | 300 GP + Weapon Price |
| Unbreakable weapon | All | 300 GP + Weapon Price |
| Weighted Weapon | Bludgeon | 300 GP + Weapon Price |
This weapon has a Rune of Sharpness. This requires the artisan to work with the weapon for 8 hours. The first time each combat you hit with this weapon it deals +2 damage.
A Rune of Persistence is placed on the weapon. This requires the artisan to work with the weapon for 8 hours. The wielder of the Unbreakable weapon has Advantage when the weapon takes a damage level as if it was a major magic item.
Once a day this weapons Rune of Weight can be activated. A hit with an activated rune deals +5 damage and if the Rune is not deactivated by the wielder, the weapon cannot be lifted again, catching the target beneath, restrained. Escape DC 16.
| Item | Armour Type | Cost |
|---|---|---|
| Cold Armour | All | 300 GP + Armor Price |
| Heat Armour | All | 300 GP + Armor Price |
This Armour’s Rune of Cold can be activated as a Reaction to taking Fire damage. The Fire damage is reduced by 2D6, if you reduce the damage by more than you took, you take the difference as Cold damage. The Rune can be used 3 times pr. Day.
This Armour’s Rune of Heat can be activated as a Reaction to taking Cold damage. The Cold damage is reduced by 2D6, if you reduce the damage by more than you took, you take the difference as Fire damage. The Rune can be used 3 times pr. Day.
| Item | Weight | Cost |
|---|---|---|
| Cold Box | 1 lb. | 400 GP |
| Connected Pens | - | 500 GP |
| Heating Stone | 3 lb. | 250 GP |
| Horn of Command | 1 lb. | 400 GP |
| Knife of Heat | 1 lb. | 500 GP |
| Rooted Tentpole | 1 lb. | 250 GP |
| Stone of Sharpening | 1 lb. | 1.000 GP |
This small chest is engraved with a Rune of Cold that is always active. The box can contain food enough for three people deep frozen. The food doesn’t spoil and can be preserved indefinitely.
Two pens carved with the Rune of Connection at the same time and place. If one of them is used to write a message, the other one writes the exact same message at its own location. The connection begins to wane at 500 miles distance between the two pens.
This flat stone is engraved with a Rune of Heat. When activated the stone heats up. It takes the stone a minute to reach maximum heat and while heated the stone can be used to cook meals or heat up a small room or tent. The Stone can’t operate for more than an hour each day.
When talking into this horn, the speakers voice is enhanced to an extreme level. Any one standing within 10 ft. of the horn must make a Con Save DC 13 or be deafened for 1d4 rounds.
A simple kitchen knife that cooks the meat as it cuts it. This knife can be used as an improvised weapon that deals 1 fire damage in addition to its other damage.
When holding this tentpole upright you can activate the Rune of Nature that will make the pole grow out wooden roots. This makes the pole nearly impossible to move. It takes one minutes for the roots to grow. The roots can remain indefinitely but a simple command while holding the pole, snaps the pole free of the roots.
Any slashing weapon sharpened by this stone gain the Pristine Edge effect until used. Anytime this item is used roll a D20. On a 1, the stone is broken.